Core Masters has been out for a good couple of months now in Japan. According to a recent interview at 4gamer.net news, the Korean version is set to go live this summer and soon to be followed by the North American version by the end of the year.
Welcome back to the third and final part of my Civilization Online review in progress! Average gamers probably won't look beyond the graphics and combat system alone. Civilization Online offers unique features here and there such as the real-time era transitions, player made cities in a seamless open world, naval battles, aerial battles, and more!
Just a short update because I know there are a lot people out there looking forward to signing up and testing Closers Online. The 2nd Invitational test is strictly for players in South Korea because it will be a LAN based party test. Awww, I can't attend since it's so far away. There are also reports that it will have an NDA, so there might not be any videos of the second test lurking around. Unless someone is extremely ninja.
After a few days of testing, I am ready to release the 2nd part of my review in progress for Civlization Online 1st Closed Beta! In today's preview, I will go over the basic building mechanics, card system, era changes, and more RvR!
The first Closed Beta Test for Civilization Online kicked off last night and it will last for a week long! To be honest, I wasn't really interested in this game. I thought it was just going to be one of those MMORPG's where you just build random stuff, but to my surprise I ended up playing throughout the whole test last night. Find out why below!