ArcheAge Special Preview of Sailing

We finally arrived at the Northern Continent and beat the game, just kidding. We took a quick glimpse at the continent, before the servers went down for the day. Most of the areas around here weren't claimed yet, so guilds who wants a chunk of land come on by! By the looks of things and end game content for this beta, I think it's about time Yukey and I go on about and join a guild. As for now we will halt further sea adventures until we finished building our next ship, the one with a ton canons!

The Expedition Part 6

It's a bit of relief that we didn't run into any scary huge looking monsters during our voyage. At the same time I kind of felt bummed out, as I am a very curious person when it comes to certain things. The Northern Oceans seemed pretty dead like the title itself. I was hoping that there would be some crazy weather effects, tsunamis, lots of big monsters, random pirate NPC's, whirlpools, pillaging action, and etc. Maybe I have been watching way too much One Piece lately. Let's hope they spice up the oceans and make it more exciting in the future, after all ArcheAge is a game with endless possibilities.

Extra Expedition East to West Continent

Developer: XLgame / 아키에이지
Game Publisher: XLgame / 아키에이지
Game Site: http://www.archeage.com/


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  • Those large empty areas on the sea can be easily filled. Also, when the game goes live, there will be thousands of people online the same time, it will not be easy to cross the sea, there will be a lot of naval clashing out there.
    I also notices, that except building and such, they are making the game standard way, using Cry engine 2 map editor. I even saw in one video from some guy a tree on the bottom of the ocean, as someone who was making the map simply miss-clicked. If you have all your textures and such done already, it is extremely easy to make a good looking island with that map editor. Yuo raise the terrain, it automatically does smooth curves, then you put the textures on, throw in some trees and rocks and you are done. It is like making a map in a RTS game, almost that fast. It is a matter of minutes really. So if the people demand, they can even add more islands trough some maintenance, without much of an effort.

  • Raddek

    Pillage it! UHAHUUAHUHAUA!!!

  • @Miyafuji
    But its a ocean... i dont want to see it full of islands. I like this emptyness.
    Like when Steparu was in the middle of nowhere and all you can saw was the sea. That was awesome.
    Imagine some random encounter with pirates in the middle of your journey... sweet!

  • @waneKo - Hmm yes. But I have to be thinking, when I imagine something like +- 10 000 people on one server, which can be reality, then the sea between the continents will be full of ships, there will be no moment you see no ship. Huge traffic. But the sea is big. Consider the map.

    http://archeage-online.com/wp-content/uploads/2010/12/worldMapCBT2.jpg

    All that huge space to the left and right. There I think pirates will concentrate the most. :) we do not even know what is there actually. The smaller islands are not shown on the map, nor are on the in-game map, you just need to sail there and see.

  • @Miyafuji
    The thing is is you sail out of bounds you get teleported back really far away haha which kind of sucks! Anyway, Yukey and I finished collecting all of the materials for the big ship like a boss. Going to make a 2 person video making that ship, it will be epic.

  • Thanks I was not aware that it would teleport you back. I was expecting the end of the map to be some sort of invisible wall and you just hit it. But this way... hmm... but, weren't like the older beta tests closed on much smaller territories? By that I mean the sea-space ca be extended anytime. I mean I hope it will. :)