Randomly playing Granblue Fantasy again~! The Samurai Shodown or Samurai Spirits event just started a few hours ago and I decided to make a new gameplay video Granblue. I managed to collect five light Katanas to so far, but the weapon doesn't seem to be that great without a final limit break. Just doing events for the Damascus ores! I'm thinking of switching over to the dark side, but that would probably cost a lot of money, lol. GBF 30$ monthly fee of Gisla collecting and I still need that Summer Zoey. I should really start saving for 300 pulls!
Lost Tale just launched in South Korea and it seems like the publishers had requested adjustments to the game to avoid further problems. I tested the game for a good hour and posted a short gameplay video oh the Korean version below. The game is the same mechanics-wise, a lot auto-play lazy mode questing and dungeons. If you've got some free time or can no longer wait for the Korean Tree of Savior Mobile Remake, then you can go ahead and try this one out.
Destiny Child is still growing strong with monthly updates, balance changes, and new characters. I've been playing the game daily since release and enjoying it. The game surprisingly runs well on PC using Nox as seen in my raid gameplay video below. The devs are hinting that the next raid boss is going to be Light, so I've been leveling my dark units shown below. I'm not really sure which one of them will be useful other than Elizabeth, the girl on the far left. She will definitely shine so I evolved her to 6 star first.
Action Square and 4:33 just released the Unreal Engine 4 Version of their Three Kingdoms Blade for the mobile device and the graphics look amazingly good. I spent some time trying the game out and it's pretty decent so far, featuring action combat with a swapping out multi-character system. The game seems to offer a lot of complex mechanics like building a small kingdom, building management, ranking units up, pvp, war, daily quests, unit combining, continent controlling, leveling up buildings, researching skills, and more.
The English version of HeroWarz Online is going offline temporarily on March 26th, 2017. KOG Games and A.Storm wants to make some major changes to their story-driven action MORPG. Although the game is shutting down in a few months, there is a new event that just started today with 2x Bonus EXP and Item drops! It sounds tempting if players are able to keep their characters!
SoulWorker was originally developed in South Korea by LionGames and published in Japan first. It's now finally launching in South Korea published by Smilegate next week on January 18th. It looks like the Korean version is almost up-to-date with the Japanese version, excluding the latest two playable characters. The Korean version also offers newly added content that's not available in the Japanese version yet such as air dash, unique my room features, bike mount, planned ranking up characters (similar to Closers agent system?), and more. Check out the Korean Open Beta trailer below along with my latest Japanese version gameplay.