NCSoft Korea just released a new trailer featuring the 10th new job for Blade & Soul Online which is a Gunslinger (Soul Gunner) playable next year. Some of you may remember this old ancient trailer from many years ago. The new job is going to be dual wielding pistols and is able to infuse their weapons with Chi for powerful attacks and bullets. At least from my speculation point of view, check out the teaser below. The Korean version of Blade & Soul is also going to get a huge content update with a new level 60 cap, areas, and more. Lastly, I might be able to try the new job next year because the Korean version is transitioning from P2P to F2P next month!
NextFloor and Kakao just released a new update for Destiny Child introducing the Re:Birth Labyrinth dungeon. Players can enter this dungeon ten times a day and earn tokens. After accumulating enough tokens, players can exchange them into special character skins which completely changes a character's look, hence rebirth labyrinth!. I'm still playing and enjoying this game from time to time despite all of the controversial stuff that has happened with Gacha and other stuff. The game is still pretty good and worth trying out and the developer team seems to be giving out a lot of freebies now and then. I hope they add some co-op or multiplayer features soon~!
Nexon Korea has requested the developers of Moonlight Blade for extra customization features for female characters so that they can create cute young adolescent looking avatars. You can check out the early development of the character below. The trailer is cute, I actually didn't see this coming given the Chinese version of Moonlight Blade Online had specific standards on character customization features. I wouldn't mind playing a small chibi character, PvP advantage hype?! The Korean version of Moonlight Blade is slated to be released next year.
Dungeon & Fighter: Spirit is also at G-STAR 2016 this year and a new CG trailer was just released or new to me at least! Some of you guys might have already tried it out last month when I posted a short notice about the Closed Beta. It's pretty much a casual version of Dungeon Fighter because of the whole auto-play system. The original version is still probably going to be the people's choice for now. Just going to have to wait and see! I'll let you guys know when the next beta starts so you can test it out yourselves.
My Korean friend from WorldWideGameWatcher's just wrote an article explaining the current combat system for Peria Chronicles Online. You can find a sample text of the combat system below, but you'll have to read the rest of it at my friends page! On another note, a lot of Peria Chronicles fans recently voiced their concerns about the FPS drops and random hiccups in recent videos. The developers did mention that they wanted to rush a demo for G-Star 2016 and didn't have time to fully optimize the client.