Apparently, there is a bit of confusion surrounding Lineage Eternal's multiple character system. Instead of rolling around in bed all day, I decided to write a little short article pertaining the character system and how it works below! Just a little warning, NCSoft may make changes to how this multiple character system works in the future, which may render all information below invalid!
From Whom the Alchemist Exist is currently having an event with Fate/stay night: Unlimited Blade Works! The event has been going on all month long with two weeks left until the collaboration event ends. If you're a Fate series fan and want to collect some characters, you can still do so! Although all of the nice new years events had already passed. You can still probably get 2-4 Fate series characters if you want to play the reroll game. A short preview of some of the fate and non-fate characters in action below.
Action Square and 4:33 just released the Unreal Engine 4 Version of their Three Kingdoms Blade for the mobile device and the graphics look amazingly good. I spent some time trying the game out and it's pretty decent so far, featuring action combat with a swapping out multi-character system. The game seems to offer a lot of complex mechanics like building a small kingdom, building management, ranking units up, pvp, war, daily quests, unit combining, continent controlling, leveling up buildings, researching skills, and more.
There was one particular area that I really liked in the latest Black Desert Online update, so I went ahead and made a short tour video of the Naban Grasslands of Kamasilvia. Explorers should be on high alert when exploring the new regions as some of the monsters are able to one shot players! Check out some of the new monsters below along with some Chocobo-like creatures going Kweh!
I spent most of my weekend returning back to the Korean version of Black Desert Online. I was only going to stop by to create a short gameplay preview of the job, but after shortly reaching level 50, I noticed that I was severely lacking a lot of skill points due to the EXP boost event. I ended up leveling my Dark Knight to 56 and slowly started to like the lackluster class.
Netmarble Korea just released Lineage 2: Revolution the other day and I've been testing it out. At first, I thought it was going to be another dungeon crawler mobile game like Nexon's HIT or Gamevil's Devilian, but as it turns out, it's really an MMORPG! You can progress through your main quests in large open areas, do side missions, a ton of questing, and more all out on big open areas with other players.
I test a lot of games and they all come and go, but Hyper Universe is still remains installed and I often login for a game or two. I've even supported the developers by purchasing a handful of skins. The game has a ton of playable characters so you're likely to find one that suits your style. There was this one interesting ugly looking character that I wanted to play, but didn't really like his monster look. I noticed he had a cute yellow bear skin, dunked some Nexon cash and played him all day, lol. I gave everyone hugs and body slammed em in my latest gameplay below! Now that I think about it, all of my character skins below is sporting out the yellow color.
As promised, here are a couple gameplay videos featuring the new playable character in the Japanese version of SoulWorker Online. I spent my weekend testing her out and she seems really strong! I've also noticed that they made the game much more challenging and it's actually possible to die during the early chapters. The SoulWorker team made some changes with the monsters having less HP in exchange for a great damage boost. I like the new changes so far, but I wonder how new players would react to em. I'm thinking of casually leveling up this character, seems pretty cool so far, I should craft some unique weapons as they're good for ten or so levels. This just leaves one more character left from the early alpha previews, which is Chain Blade!
I've been skipping out on testing Durango for quite awhile now because it didn't really look all that interesting from a viewers point of view. After finally picking the game up and trying it out, I shortly became addicted! Just doing a quick write-up before the English beta starts next week, you can still sign-up if you think this game is right up your alley.